#if !defined(AFX_SCREENLOCKDLG_H__12006EF6_6521_40B6_95FC_D1B75AEACAF4__INCLUDED_)
#define AFX_SCREENLOCKDLG_H__12006EF6_6521_40B6_95FC_D1B75AEACAF4__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScreenLockDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CScreenLockDlg dialog

class CScreenLockDlg : public CDialog
{
// Construction
public:
	bool CheckAdminPsw(CString strPsw);
	bool m_bPasswordOk;
	CScreenLockDlg(CWnd* pParent = NULL);   // standard constructor
	CBrush m_brush;
// Dialog Data
	//{{AFX_DATA(CScreenLockDlg)
	enum { IDD = IDD_SCREENLOCK_DLG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CScreenLockDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CScreenLockDlg)
	virtual void OnOK();
	virtual BOOL OnInitDialog();
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SCREENLOCKDLG_H__12006EF6_6521_40B6_95FC_D1B75AEACAF4__INCLUDED_)
